3D Printing for Artists, Designers and Makers

Fully revised and with a new chapter and international case studies, this second edition of the best-selling book traces how artists and designers continue to adapt and incorporate 3D printing technology into their work and explains how the creative industries are directly interfacing with this new technology.

Covering a broad range of applied art practice – from fine art and furniture-design to film-making – Stephen Hoskins introduces some of his groundbreaking research from the Centre for Fine Print Research along with an updated history of 3D print technology, a new chapter on fashion and animation, and new case studies featuring artists working with metal, plastic, ceramic and other materials.

A fascinating investigation into how the applied arts continue to adapt to new technologies and a forecast of what developments we might expect in the future, this book is essential reading for students, researchers studying contemporary art and design and professionals involved in the creative industries.

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3D Printing for Artists, Designers and Makers: Technology Crossing Art and Industry

Rapidly gaining popular attention, 3D printing is viewed as the next life changing technology. This book explains how the creative industries are directly interfacing with this new technology and how it is changing the practices of many artists and designers across the globe. A selection of case studies of leading practitioners in their respective disciplines reveals this fascinating process in action.

The book also introduces the groundbreaking research by Stephen Hoskins and his 3D team at the Centre for Fine Print Research, world leaders in the development of techniques for 3D printing in ceramics, and includes a history of 3D printing, from its origins in aerospace to its current, diverse applications in bio-medics and Formula One racing, through to furniture design and jewellery.

A fascinating investigation into how the applied arts continue to adapt to new technologies, this book is for academics and 3D print users from both the arts and science backgrounds, as well as artists, designers, those in creative industries and anyone who has an interest in new technological developments.

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The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn

Start-to-finish, fun projects for makers of all types, ages, and skill levels!

This easy-to-follow guide features dozens of DIY, low-cost projects that will arm you with the skills necessary to dream up and build your own creations. The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn offers practical tips for beginners and open-ended challenges for advanced makers. Each project features non-technical, step-by-step instructions with photos and illustrations to ensure success and expand your imagination. You will learn recyclables hacks, smartphone tweaks, paper circuits, e-textiles, musical instruments, coding and programming, 3-D printing, and much, much more!

Discover how to create:

• Brushbot warriors, scribble machines, and balloon hovercrafts
• Smartphone illusions, holograms, and projections
• Paper circuits, origami, greeting cards, and pop-ups
• Dodgeball, mazes, and other interesting Scratch games
• Organs, guitars, and percussion instruments
• Sewed LED bracelets, art cuffs, and Arduino stuffie
• Makey Makey and littleBits gadgets
• Programs for plug-and-play and Bluetooth-enabled robots
• 3D design and printing projects and enhancements

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Motors for Makers: A Guide to Steppers, Servos, and Other Electrical Machines

The First Maker-Friendly Guide to Electric Motors!

Makers can do amazing things with motors. Yes, they’re more complicated than some other circuit elements, but with this book, you can completely master them. Once you do, incredible new projects become possible.

Unlike other books, Motors for Makers is 100% focused on what you can do. Not theory. Making.

First, Matthew Scarpino explains how electric motors work and what you need to know about each major type: stepper, servo, induction, and linear motors. Next, he presents detailed instructions and working code for interfacing with and controlling servomotors with Arduino Mega, Raspberry Pi, and BeagleBone Black. All source code and design files are available for you to download from motorsformakers.com.

From start to finish, you’ll learn through practical examples, crystal-clear explanations, and photos. If you’ve ever dreamed of what you could do with electric motors, stop dreaming…and start making!

  • Understand why electric motors are so versatile and how they work
  • Choose the right motor for any project
  • Build the circuits needed to control each type of motor
  • Program motor control with Arduino Mega, Raspberry Pi, or BeagleBone Black
  • Use gearmotors to get the right amount of torque
  • Use linear motors to improve speed and precision
  • Design a fully functional electronic speed control (ESC) circuit
  • Design your own quadcopter
  • Discover how electric motors work in modern electric vehicles–with a fascinating inside look at Tesla’s patents for motor design and control!

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